Posted By: Larry Larsen | Aug 18th, 2008 @ 1:23 PM | 14,253 Views | 7 Comments
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Recently the game Braid was released on Xbox Live Marketplace. In the first week, this side scroller brought in nearly a million dollars in revenue. What sets this game apart from others is that it wasn't developed by one of the big game companies, but rather by Jonathan Blow with graphics help from David Hellman.

Turning console game development into a cottage industry is new, and it's a win-win for all of us. For Jonathan, he can now make developing games a full-time career. For us, it means we can anticipate more lower-cost games (Braid is $15). We can also expect some interesting twists from non-establishment game developers. For instance, Braid is a side scroller, but it is different from other Mario-type games in that you get a single life and the ability to reverse time (more on that from 1up.com).

I'm interested in hearing what downloadable games you like, and what you would like to see in marketplace games. Leave us a comment and let us know.
Tags: Xbox, XNA
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